Graphics card overview
GeForce GTX 1050
Nvidia
GeForce GTX 1050
2048 Mb GDDR5
Released 25 Oct 2016
DESKTOP
Core configuration
| GPU | GP107 |
| Architecture | Nvidia_Pascal |
| Shaders : TMUs : ROPs | 640 : 40 : 32 |
| Raytracing Cores | none |
| Performance | 1733.10 GFLOPs |
Memory configuration
| Memory Size | 2048 Mb |
| Memory Bus Width | 128 bit |
| Memory Speed | 1752 MHz
7008 MHz effective |
| Memory Bandwidth | 112.10 Gb/s |
Summary
Relative performance
Performance summary, based on benchmarks charts.
The GeForce GTX 1050 is a graphics card released by Nvidia on 25 Oct 2016. The graphics card houses the GP107 die, based on the Nvidia_Pascal architecture which packs 3,300 million transistors on a 14 nm, 132 mm² die.
GeForce GTX 1050 pros and cons
- Supports PhysX
- Supports G-Sync
- Supports ShadowPlay (allows game streaming/recording with minimum performance penalty)
- Supports Direct3D 12 Async Compute
- Based on an outdated architecture (Nvidia Pascal), there may be no performance optimizations for current games and applications
Specifications
Compared to similar performing cards
|
GeForce GTX 1050
|
GeForce GTX 1050 3 GB
Compare
|
| Shader units |
640 |
768 |
| ROPs |
32 |
24 |
| Graphics processor |
GP107 |
GP107 |
| Process size |
14 nm |
14 nm |
| Memory |
2048 Mb GDDR5 (1752 MHz
7008 MHz effective) |
3072 Mb GDDR5 (1752 MHz
7008 MHz effective) |
| Memory bus width |
128 bit |
96 bit |
| Memory bandwidth |
112.10 Gb/s |
84.10 Gb/s |
| Release date |
25 Oct 2016 |
21 May 2018 |
Benchmarks
Middle-Earth Shadow of War
-
GeForce GTX 1050 3 GB
26
-
GeForce GTX 1050
24
FPS (higher is better)
Middle-Earth Shadow of War
-
GeForce GTX 1050 3 GB
18
-
GeForce GTX 1050
16
FPS (higher is better)