Graphics card comparison
GeForce GTX 1650 vs GeForce GTX 980
Nvidia
GeForce GTX 1650
4096 Mb GDDR5
Released 30 Apr 2019
DESKTOP
VS
Nvidia
GeForce GTX 980
4096 Mb GDDR5
Released 19 Sep 2014
DESKTOP
Summary
Gaming performance index
- GeForce GTX 1650100%
- GeForce GTX 980130%
Relative performance
Reasons to consider the GeForce GTX 1650
- This is a much newer product, it might have better long term support.
- Supports PhysX
- Supports G-Sync
- Supports ShadowPlay (allows game streaming/recording with minimum performance penalty)
- Supports Direct3D 12 Async Compute
- Supports DirectX Raytracing (DXR)
- Supports Deep Learning Super-Sampling (DLSS)
Reasons to consider the GeForce GTX 980
- 30% higher gaming performance.
- Supports PhysX
- Supports G-Sync
- Supports ShadowPlay (allows game streaming/recording with minimum performance penalty)
- Based on an outdated architecture (Nvidia Maxwell), there may be no performance optimizations for current games and applications
Our verdict
HWSpot recommends the GeForce GTX 980
The GeForce GTX 980 is the better performing card based on the game benchmark suite used (12 combinations of games and resolutions).
Specifications
Core configuration
| GeForce GTX 1650 | GeForce GTX 980 |
| GPU Name | TU107 () | GM204 (GM204-400-A1) |
| Fab Process | 12 nm | 28 nm |
| Die Size | 0 mm² | 398 mm² |
| Transistors | unknown | 5,200 million |
| Shaders | 896 | 2048 |
| Compute Units | 14 | 16 |
| Core clock | 1485 MHz | 1127 MHz |
| ROPs | 32 | 64 |
| TMUs | 56 | 128 |
Memory configuration
| GeForce GTX 1650 | GeForce GTX 980 |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 128 bit | 256 bit |
| Memory Speed | 2000 MHz
8000 MHz effective | 1753 MHz
7012 MHz effective |
| Memory Size | 4096 Mb | 4096 Mb |
Additional details
| GeForce GTX 1650 | GeForce GTX 980 |
| TDP | 0 watts | 165 watts |
| Release Date | 30 Apr 2019 | 19 Sep 2014 |
Raw performance comparison
Pixel Rate
- GeForce GTX 165053.28 GP/s
- GeForce GTX 98072.10 GP/s
GigaPixels - higher is better
Texel Rate
- GeForce GTX 165093.24 GT/s
- GeForce GTX 980144.30 GT/s
GigaTexels - higher is better
Memory bandwidth
- GeForce GTX 1650128.00 GB/s
- GeForce GTX 980224.40 GB/s
GB/s - higher is better
Single precision performance
- GeForce GTX 16502984.00 GFLOPs
- GeForce GTX 9804616.00 GFLOPs
GFLOPs - higher is better
Game benchmarks
Destiny 2
Highest quality DirectX11 Windows10 x64
- GeForce GTX 165062
- GeForce GTX 98080
FPS (higher is better)
Far Cry New Dawn
Ultra Quality, DirectX11, Windows 10x64
- GeForce GTX 165055
- GeForce GTX 98072
FPS (higher is better)
Grand Theft Auto V
DX11, Max Details, 16:1 AF, 2xMSAA
- GeForce GTX 165077
- GeForce GTX 98088
FPS (higher is better)
Shadow of the Tomb Raider
Highest detail, Pure Hair On, HBAO+, DirectX 12, Windows 11 x 64
- GeForce GTX 165042
- GeForce GTX 98052
FPS (higher is better)
Strange Brigade
Ultra Quality, DirectX12, Async Compute ,Windows 10x64
- GeForce GTX 165054
- GeForce GTX 98076
FPS (higher is better)
The Witcher 3: Wild Hunt
DX11,Max Details, 16:1 HQ-AF, +AA
- GeForce GTX 165051
- GeForce GTX 98060
FPS (higher is better)
Destiny 2
Highest quality DirectX11 Windows10 x64
- GeForce GTX 165042
- GeForce GTX 98059
FPS (higher is better)
Far Cry New Dawn
Ultra Quality, DirectX11, Windows 10x64
- GeForce GTX 165038
- GeForce GTX 98053
FPS (higher is better)
Grand Theft Auto V
DX11, Max Details, 16:1 AF, 2xMSAA
- GeForce GTX 165049
- GeForce GTX 98061
FPS (higher is better)
Shadow of the Tomb Raider
Highest detail, Pure Hair On, HBAO+, DirectX 12, Windows 11 x 64
- GeForce GTX 165027
- GeForce GTX 98034
FPS (higher is better)
Strange Brigade
Ultra Quality, DirectX12, Async Compute ,Windows 10x64
- GeForce GTX 165039
- GeForce GTX 98054
FPS (higher is better)
The Witcher 3: Wild Hunt
DX11,Max Details, 16:1 HQ-AF, +AA
- GeForce GTX 165035
- GeForce GTX 98048
FPS (higher is better)