Graphics card comparison
GeForce GTX 1650 SUPER vs GeForce GTX 980
Nvidia
GeForce GTX 1650 SUPER
4096 Mb GDDR6
Released 22 Nov 2019
DESKTOP
VS
Nvidia
GeForce GTX 980
4096 Mb GDDR5
Released 19 Sep 2014
DESKTOP
Summary
Gaming performance index
- GeForce GTX 1650 SUPER107%
- GeForce GTX 980100%
Relative performance
Reasons to consider the GeForce GTX 1650 SUPER
- 7% higher gaming performance.
- 65 watts lower power draw. This might be a strong point if your current power supply is not enough to handle the GeForce GTX 980 .
- This is a much newer product, it might have better long term support.
- Supports PhysX
- Supports G-Sync
- Supports ShadowPlay (allows game streaming/recording with minimum performance penalty)
- Supports Direct3D 12 Async Compute
- Based on an outdated architecture (Nvidia Pascal), there may be no performance optimizations for current games and applications
Reasons to consider the GeForce GTX 980
- Supports PhysX
- Supports G-Sync
- Supports ShadowPlay (allows game streaming/recording with minimum performance penalty)
- Based on an outdated architecture (Nvidia Maxwell), there may be no performance optimizations for current games and applications
Our verdict
HWSpot recommends the GeForce GTX 1650 SUPER
The GeForce GTX 1650 SUPER is the better performing card based on the game benchmark suite used (9 combinations of games and resolutions).
Specifications
Core configuration
| GeForce GTX 1650 SUPER | GeForce GTX 980 |
| GPU Name | TU116 () | GM204 (GM204-400-A1) |
| Fab Process | 12 nm | 28 nm |
| Die Size | 284 mm² | 398 mm² |
| Transistors | 6,600 million | 5,200 million |
| Shaders | 1280 | 2048 |
| Compute Units | 20 | 16 |
| Core clock | 1530 MHz | 1127 MHz |
| ROPs | 32 | 64 |
| TMUs | 80 | 128 |
Memory configuration
| GeForce GTX 1650 SUPER | GeForce GTX 980 |
| Memory Type | GDDR6 | GDDR5 |
| Bus Width | 128 bit | 256 bit |
| Memory Speed | 1500 MHz
12000 MHz effective | 1753 MHz
7012 MHz effective |
| Memory Size | 4096 Mb | 4096 Mb |
Additional details
| GeForce GTX 1650 SUPER | GeForce GTX 980 |
| TDP | 100 watts | 165 watts |
| Release Date | 22 Nov 2019 | 19 Sep 2014 |
Raw performance comparison
Pixel Rate
- GeForce GTX 1650 SUPER55.20 GP/s
- GeForce GTX 98072.10 GP/s
GigaPixels - higher is better
Texel Rate
- GeForce GTX 1650 SUPER138.00 GT/s
- GeForce GTX 980144.30 GT/s
GigaTexels - higher is better
Memory bandwidth
- GeForce GTX 1650 SUPER192.00 GB/s
- GeForce GTX 980224.40 GB/s
GB/s - higher is better
Single precision performance
- GeForce GTX 1650 SUPER4416.00 GFLOPs
- GeForce GTX 9804616.00 GFLOPs
GFLOPs - higher is better
Game benchmarks
Far Cry New Dawn
Ultra Quality, DirectX11, Windows 10x64
- GeForce GTX 1650 SUPER74
- GeForce GTX 98072
FPS (higher is better)
Shadow of the Tomb Raider
Highest detail, Pure Hair On, HBAO+, DirectX 12, Windows 11 x 64
- GeForce GTX 1650 SUPER66
- GeForce GTX 98052
FPS (higher is better)
Strange Brigade
Ultra Quality, DirectX12, Async Compute ,Windows 10x64
- GeForce GTX 1650 SUPER79
- GeForce GTX 98076
FPS (higher is better)
Far Cry New Dawn
Ultra Quality, DirectX11, Windows 10x64
- GeForce GTX 1650 SUPER54
- GeForce GTX 98053
FPS (higher is better)
Shadow of the Tomb Raider
Highest detail, Pure Hair On, HBAO+, DirectX 12, Windows 11 x 64
- GeForce GTX 1650 SUPER42
- GeForce GTX 98034
FPS (higher is better)
Strange Brigade
Ultra Quality, DirectX12, Async Compute ,Windows 10x64
- GeForce GTX 1650 SUPER57
- GeForce GTX 98054
FPS (higher is better)
Far Cry New Dawn
Ultra Quality, DirectX11, Windows 10x64
- GeForce GTX 1650 SUPER26
- GeForce GTX 98028
FPS (higher is better)
Shadow of the Tomb Raider
Highest detail, Pure Hair On, HBAO+, DirectX 12, Windows 11 x 64
- GeForce GTX 1650 SUPER18
- GeForce GTX 98017
FPS (higher is better)
Strange Brigade
Ultra Quality, DirectX12, Async Compute ,Windows 10x64
- GeForce GTX 1650 SUPER32
- GeForce GTX 98031
FPS (higher is better)